I just built a bare-bones VS 2005 project (only linking in FLTK 2, no 
ImageMagick) and experienced the same cursor behavior as previously reported.

And I forgot to mention, I have been using this->cursor(...) instead of 
fltk::cursor(...). Just for grins, I also tried window()->cursor(...) after the call 
to this->cursor(...).

window()->cursor() will do the same as this->cursor(), in any case - although I was just making sure, really. :) Linking under VS 2005 with ws2_32.lib, fltk2.lib, fltk2_gl.lib, glu32.lib and opengl32.lib, along with Greg's OpenGL X drawing (which I inverted the colours on so I could see the cursor!) and a trimmed-down version of your handle(), I can't reproduce this, no matter what I try.

I also can't replicate your behaviour using my msys build of fltk.
Attached is the file that I'm using to test this, but I really don't think it'll be of any help as I'd assume that it would be similar to yours. Is anyone else able to reproduce the reported behaviour with a file similar to what's attached?

Ben
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to