> Calling Fl::run() will  then unlock them again.

I am on the verge of understanding something here. So far with my understanding 
of FLTK I saw Fl::run() in the code once, at the very end of int main() with 
the return Fl::run();

Over at http://fltk.org/documentation.php/doc-1.1/Fl.html#Fl.run I get the 
impressions that the run continuously loops with Fl::wait() and I still don't 
understand how come the Sleep() which is in a different thread newly created 
would modify the thread running the main().

Frank
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