I am developing an environment that is based on OpenGL and use a GUI to present data, specifically text, to users. Meebo.com's interface is the best example of what I am trying to create. The application is to consist of a primary window where all sub windows are contained. The background of the primary window would then be the OpenGL scene. The sub windows do not need any transformations applied to them and can be drawn above the OpenGL scene but still remain child to the parent application window.
>From the examples and the documentation I can't determine if FLTK supports >this. If so, is there an example of a window in a window on top of an OpenGL >scene? Thanks, Erik. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

