> I am using a glut window and Fl_Gl_Window on a Fl_Window both 
> the windows (glut and Fl_Gl_Window)being texture mapped with 
> the same texture image.I have included operations in mouse 
> handling events of both the windows(glut and Fl_Gl_Window) 
> but functions which i have included in Fl_Gl_Window works 
> only when i move the cursor over glut window.
> 
> i guess the problem is with the rendering context but not 
> sure.. can anyone help


I'd caution against mixing glut with fltk - fltk has it's own built-in
implementation of glut, and it may not "play well" if mixed with a
"real" glut implementation.

Try to use the FL_glut stuf finstead of the real glut, and see if that
works better.


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