I'm using the complex drawing functions (fl_push_matrix() et. al.), mainly because I need to do translations and rotations, but the text functions (fl_draw) don't respect the translations or rotations. I can see that there is a version of fl_draw that rotates the text, but because the translations aren't respected, it's getting a bit nasty working out what the xy coordinates of fl_draw should be.
Is there something I can use to draw text that I will work with the translations & rotation? (I'm looking at using openGL as an alternative to see if this will work easily, but I'd rather use the fl_ functions if possible.) Cheers Lance _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

