On 06/05/2011 07:34, chris wrote:
> Seems to be used in this project (orkid_external_win32.zip):
> 
Thanks a lot Chris and Ian,
that link seems to include that.

My code is actually OpenGL, but Intel opengl drivers for win7 are sort of crap 
(overlay does not work corectly, some stencil buffer operations are broken too).
As my app must work on "stock" windows machines, I guess I have to port it to 
D3D. I have never worked with Direct3D, maybe I will try Ogre or Irlicht as a
wrapper for both Opengl and Direct3D - although they seem little bit 
heavy-weight for my purpose - maybe other suggestions?

Thanks again,

Roman

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