Hi, I just read this tutorial here:
http://www.gidnetwork.com/b-22.html The design approach is good but one based on inheritance public from FLTK widgets. Do you suggest any design guidelines if I do not want to include FLTK headers in my own application-specific GUI header (I'll put all the FLTK #includes in .cpp file)? That way, of course, I'll need to create forward declarations and create only pointers to FLTK widgets/windows in my own classes. Are there any online examples/code snippets that following this style? Thank you in advance for your valuable feedback. Best regards, Asif _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

