Hi,

I just read this tutorial here:

http://www.gidnetwork.com/b-22.html

The design approach is good but one based on inheritance public from FLTK
widgets. Do you suggest any design guidelines if I do not want to include
FLTK headers in my own application-specific GUI header (I'll put all the
FLTK #includes in .cpp file)? That way, of course, I'll need to create
forward declarations and create only pointers to FLTK widgets/windows in my
own classes. Are there any online examples/code snippets that following this
style?

Thank you in advance for your valuable feedback.

Best regards, Asif
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