On 10/02/11 13:05, Mariwan wrote:
> As I posted in my previous question, I don't think it will be possible to 
> declare something like this in fluid
> 
> extern "C"
> {
> #include "something.h "
> }
> 
> since fluid will not accept having {} in your code.. Am I  wrong?

        When I run into something like this, I just manually create
        a .H file with the code, and #include that from fluid.

        If I have a fluid file called foo.fl and it creates foo.h and foo.cxx,
        I usually create a foo-stuff.h and #include that from fluid.

        There are some things easier/better to manage in manually
        maintained files, instead of using fluid to micro-manage
        them. Things like variable definitions, #includes, and #ifdefs
        for includes are just plain clearer in manually edited files.

        I don't try to think of fluid as an all or nothing type
        of thing, but more like a tool that's good at certain
        things (like GUI layouts), and try not to get too carried away
        with using fluid as a full on IDE to manage my whole app.
        (At least that's the case with large apps.. small ones
        can usually be completely managed by fluid, but I usually
        try to keep fluid's involvement more specific when possible)

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