>
> >  It also fixed the input widgets to handle limiting input with a =
> simple paramter setting (part was already there but needed to be =
> expanded to other controls and fix so users setting values are also =
> limited and combo boxes selections from being too long).
>
> Hmm, yes, But I think the way it is at present is (more or less) by =
> design - it is intended that users set their own widget handling =
> explicitly.
> And if you need to make a lot of widgets that all have the same =
> handling, it is trivial to make a subclass that does that.
>

Not that easy when new to a framework.  Saying, let the max input size be 32 
(and it's always that, for keyboard input or setting a value, or in the combo 
box even if the list box item is too large) is much easier than having to study 
how to write a handler.  The amount of code was so small and offers a common 
desired result that I would argue that it should be added.


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