MacArthur , I really appreciate the help and want to apologize for using that suing sentence. I'm fairly good in C++ and I just want to know in easy way to understand the overall mechanism, How FLTK Handles the event and how they propagate, including somewhat clear overall working of handle() and callback()(since there working is confusing me most in FLTK).
> handle() and callback() are very different beasts indeed. The handle() > methods are used by the underlying fltk/OS system to propagate and > "handle" window events (for the most part) whereas the callback() > functions are attached to "user events", e.g. widgets being "pressed", > timers firing, etc. Still didn't get, please help me visualize the things :( >Though you'd (generally) never call either in your own code, as the >fltk core calls them at the appropriate times for you. Then why Handle() is exposed to user i.e FL_win.handle()? Thanks a lot again _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

