Hi All,

I have a class that extends Fl_Table and handles FL_KEYUP events such that 
releasing the up and down keyboard arrows moves a colored line up and down in 
the table.  However I would like the user to be able to depress AND HOLD the up 
and down keyboard arrows and the colored line to move up and down the table 
without the need to release the key.

On this note I have tried FL_KEYDOWN as well but still can't get the event 
handler to constantly call the FL_KEYDOWN event case.  I did retry calling the 
handler (this->handle(e)) within the FL_KEYDOWN scope but the program quickly 
crashes from overflow.

If anyone can point me in the right direction I greatly appreciate it!

-Jeff
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