On 07.02.2012, at 10:30, Rainer Rinke wrote:

>> For simplicity reason I like to carry the jpeg image inside the binary.
>> So I have a data pointer and size of a copy of jpeg file represented
>> inside the program.
>> 
>> Is there a way to utilize the FLTK functionality with Fl_JPEG_Image?
>> Fl_JPEG_Image typically wants a filename.
>> Is there a way to tell Fl_JPEG_Image to point it to internal memory?
>> 
>> 
>> 
> 
> Had the same problem (some time before FLTK 1.3 occurred).
> So I wrote (cut copy paste) my own class (for FLTK 1.1.10), that did the job. 
> It is probably not complete coded as it is in FLTK 1.3 but perhaps it might 
> help.
> Rainer

Fluid 1.3 can load any binary file an store it inside your executable, 
assigning it a variable name. Then, use the Fl_Jpeg_Image constructor that 
takes a void* (the address of your binary data) and a string (a name by which 
you can reference the image later).

Tadaa.
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