Hi guys,
I'm writting a win32 app, I subclassed Fl_Window, then add a png image to
appear inside the window. Everything's ok in Debug mode, but in Release mode
the image does not show up,what appeared is just a red colored background.
Here's some code from the program...
#include <FL/Fl_Window.H>
#include <FL/Fl_Shared_Image.H>
#include <FL/Fl_PNG_Image.H>
// Consturctor.
class MyWindow : public Fl_Window
{
public:
MyWindow (int W, int H, const char* title = 0);
~MyWindow ();
Fl_Box* imgBox;
Fl_PNG_Image* img;
}
MyWindow::MyWindow (int W, int H, const char* title)
: Fl_Window (W, H, title)
{
begin();
fl_register_images ();
imgBox = new Fl_Box (FL_NO_BOX, 0, 0, 720, 541, NULL);
img = new Fl_PNG_Image ("img\\Backdrop_Image_1.png");
imgBox->image (img);
end();
show();
}
Thanks
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