On 02.05.2012, at 12:03, Edzard Egberts wrote:

> Edzard Egberts schrieb:
>> Must be something more basic.
> 
> I just found out - it was a problem of x-/y- coordinates. Need to tell 
> fl_read_image() the position of the window, otherwise it is out of 
> drawing area.

Ah yes. The default coordinates are a magic value that tells the WM to position 
the window when it is mapped. Until then, the window is at some outlandish 
position.
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