On 19.07.2012, at 11:08, MacArthur, Ian (SELEX GALILEO, UK) wrote: > > See Matt's detailed reply, but along with that, I *very strongly* suggest you > spend some time playing around with fltk on your desktop system, get a proper > feel for how the widgets behave and experiment with the handle() methods and > how the events are propagated. > > It is a lot easier to do these tests on the desktop system, and so much > easier to debug and to understand where things are going awry. > > Then, once you have that and can make a demo prototype of the GUI you plan to > put on your embedded target, it will be much easier to create the code for > the real system, and the design you cerate at that stage will be more robust > and correct as it will benefit from the experience gained whilst doing the > desktop testing.
I second that. This is one of the great benefits of FLTK: you can write your app on the desktop, test it, debug it, and then later compile it for another machine, usually without any changes. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

