Dear all!

I build FLTK 1.1 in Visual Studio 2010 and used Debug.
After building FLTK I tried to start fluid but I get the following error:

Debug Error!

Tools\FLTK_bin\bin\Debug\fluid.exe
File: \fltk 1.1\src\sceen_xywh.cxx
Line 59

Run-Time Check Failure #0 - The value of ESP was not properly saved
across a function call. This is usually a result of calling a function
declared with one calling convention with a function pointer declared
with a different calling convention.

Could you pleade help me?

With best regards

Simon

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