Really thanks, It helped me a lot to understand the concept of closing. window's callback() helped me actually. I didn't figure it out before.
Thanks again. > On 07/23/12 05:21, Furqan wrote: > > So, I am little bit less sure about this, is it a right way of > > de-allocation of all pointers? > > It's hard to go wrong when you're quitting the application. > I usually just call exit() if I really want all the dtors called, > but unless there are lock files or some kind of external cleanup > unrelated to memory involved, I just call _exit() which skips the dtors, > and the program just exits. > > When a process exits, all its ram is set free, so you don't have to > worry about expressly deallocating it all. In fact, that can often > make program exiting really slow, if you have a lot of memory allocated. > > Calling exit() or _exit() frees all ram to the OS in one quick > operation. > > What if the user click on the main FLTK window close button (top right > corner of the window)? > > When the FLTK window's close button is clicked, it calls the window's > callback(). > The default behavior is to just exit the program, but you can add some > code > to see if the user 'saved' their work (if this applies to your app), and > make the exit()/_exit() call an option only if everything has been > saved. > > > Means can we call the destructor of the main window and put everything in > > that destructor which we want to de-allocate at the end of the session ? > > exit() will call all your dtors, so you can just call that. > Or don't bother with all that and just call _exit(). > > Don't worry about 'memory leaks' or any kind of memory issues when > exiting the app; the OS frees it all when the process exits. > > Killing an app with ^C or killing it from the Task Manager (Windows) > or with kill(1) (UNIX) does the same thing. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

