Here a minimal test ...

Anyway, I have used the multiclick detection done in NEdit
(I still working hardly on porting it to fltk for fun)

#include <FL/Fl.H>
#include <FL/Fl_Window.H>

#include <cstdio>

class MyWin : public Fl_Window {
public:
    MyWin() : Fl_Window(30, 50, 600, 500, "MultiClick Test") {}

    int handle(int e) {
       if (e == FL_PUSH) std::printf("%d\n", Fl::event_clicks()+1);
       return Fl_Window::handle(e);
    }
};

int main() {
    MyWin win;
    win.show();
    return Fl::run();
}

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