Thanks Herman. I did have to use the main menu bar widget, but the mvalue() was wrong so I put the Fl_Menu_Item address as the user_data and I changed my callback to
my_function( (bool)((Fl_Menu_Item*)v)->checked()) ); A note to FLTK developers. Please do not get rid of checked() or check(). I do not what else I could do. The menu items are very awkward to work with. > Ok, reading your code examples again... > > my_function( (bool)(o->mvalue()->value()) ); > > This will work only - at least I think, without testing - if the user > picked the menu item with the mouse. If you call do_callback() from the > Menu_Item directly the parent Fl_Menu_ is not notified to adjust > picked() and mvalue(). > > The Fl_Menu_Item.H code uses do_callback() in a straight forward way: it > just calls your defined callback with the provided widget and the > user_data as arguments. > > The Fl_Menu_* you have to provide is the pointer to the menu in which > you have defined your Menu_Item so that it finds the static callback, in > your case by looking up ((Controls*)(o->parent()->user_data())), where > the pointer to the instance of the Fl_Menu_ class is stored. > > Just give the menu (probably Fl_Menu_Bar) a name in fluid and use this > as an argument. > > I hope this helps. > > Cheers, Herman > > > > On 10/15/2012 02:11 PM, vigmond.ucalgary wrote: > > I already looked there so I will keep on asking. > > _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

