> As Ian and Greg pointed out already, alpha blending works with > FLTK 1.3 (and even with 1.1), but there are some restrictions. > Greg's method works like a champ and I actually found it about 1/2 hour after I posted this in the forum. Thanks!
> > Upon further investigation, the documentation says that the only way to get > > transparency (and 100% transparency at that) is with an Fl_Pixmap (say, a > > GIF file), and that is definitely NOT RGB. Even so, would that work where > > this fails, albeit without the kinds of shadows I'm trying to cast in the > > PNGs? > > That's not up-to-date anymore, could you give a pointer where > you read it exactly? This documentation should better be updated, > but as I wrote before, the current state of image drawing was not > intended and should be more consistent across platforms. However, > it's not as easy to do it as it might seem, and somebody has to > do it. Patches always welcome... > Here's the link to the documentation that says it: http://fltk.org/doc-1.3/drawing.html Search on the page for the word "transparency"... The documentation also strongly discourages people from using the ->draw() method of widgets. My problem is solved, thank you. But the docs are, shall we say, confusing. _______________________________________________ fltk mailing list firstname.lastname@example.org http://lists.easysw.com/mailman/listinfo/fltk