I'm proud to announce that FluidSynth 1.0.6 "Music to my ears" is now available for download. Of particular note is that many synthesis bugs have been fixed. Here is a list of changes since 1.0.5:
- pitch tuning bug found, sample fine tuning was inverted and was not applied when root key override present, caused out of tune instruments - volume attenuation now follows EMU 8k/10K (non SF2 standard), reason for quiet sounds - fixed modulation LFO to volume (was inverted) - fixed loading of modulator AmountSrc flags (was overwriting Amount flags) - big endian long long fix - synth.polyphony can now be changed at run time - many configure fixes - other miscellaneous bug fixes Thanks for the following individuals for contributing to this release (sorry if I have overlooked anyone): Sean Bolton for runtime polyphony modification support and big endian long long patch and other bug fixes, and for his work on the FluidSynth DSSI plugin. Luis Garrido for reporting tuning problems which resulted in the discovery of the sample fine tuning bug (also thanks to others who reported this in the past). Takashi Iwai for mentioning that EMU hardware doesn't follow SoundFont spec in regards to volume attenuation and the TiMidity++ source for providing an example calculation table. Ebrahim Mayat for his continued testing on Mac OS X and README-OSX updates. Stephan Tassart for reporting modulator flags loading problem. Mikhail Yakshin from http://www.altlinux.org for reporting problems with configure options, --disable-SSE in particular. Axioplase for reporting buffer overflow problems with printed error messages. I did some testing with an SB Live! card on Windows on one channel of headphones and FluidSynth on Linux on the other channel of the headphones. FluidSynth now sounds much closer to the EMU8k/10k which many SoundFont files were designed for. Happy synthesizing! Josh Green
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