On Mon, 17 Sep 2007 10:23:46 -0700
Josh Green <[EMAIL PROTECTED]> wrote:

> I wonder if your system being 64 bit capable is a determining factor for
> this issue.  Perhaps make sure there are no other FluidSynth headers or
> libraries installed elsewhere on your system, then re-build/install
> FluidSynth.  Maybe at some point the code is treating those integers as
> 64 bit, and other code is treating it as 32 bit or something.

Rebuilding qsynth (not fluidsynth) appears to have resolved the problem.  I
suspect that the cause may have been a non-current header, as you suggest
above.



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