I too was looking into this. The reason I want it is to be able to apply different effect settings to each channel individually. I seem to recall someone saying that it might be possible to do using the custom SoundFont loader API. Of course, I'm talking from a programming perspective, not a user's, so this may not apply.

----------------------------------------
Zachary Northrup
http://www.z-sys.org/
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--------------------------------------------------
From: <[email protected]>
Sent: Saturday, June 13, 2009 20:12
To: "patrick" <[email protected]>
Cc: <[email protected]>
Subject: Re: [fluid-dev] sharing memory of multiple soundfont (follow-up)

Quoting patrick <[email protected]>:
hi,

i was looking in the archive and found this post:
http://lists.gnu.org/archive/html/fluid-dev/2008-08/msg00001.html

i asked the author of qsynth and sadly the support for soundfont
sharing as been drop. is there any application or solution for sharing
memory space?

pat


Hello Patrick,

Something like this would be nice. I'm curious what particular functionality you are trying to gain though by having multiple FluidSynth instances. I imagine it probably has to do with audio routing. The other option would be to get FluidSynth to be able to accomplish what you want, without having to have multiple instances of it.

Best regards,
Josh



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