(This is posted on two lists) Denemo http://www.denemo.org , Free and Open Source Notation Editor and Lilypond Frontend, has now (beta) a built-in fluidsynth sampler to provide fast, zero-configure audio output after installing and without the need of JACK or other "experts" system. With the help of GUB (http://lilypond.org/gub/) I built Denemo with Fluidsynth crossplattform for Windows and installed it succesfully.
After choosing a .sf2 manually: -Most important first: Portaudio support is compiled in and works partly. The sound is distorted, sounds like repitition of samples. The pitch is correct, speed/bpm too. I can only guess but I think this has to do with the bitrate. Jeremiah, How do I access additional fluidsynth settings to test that? Fluidsynth-Devs: What is the best way to provide correct sound out-of-the-box on Windows? -Fluidsynth chooses "dsound" as default driver (which is not even in the dropdown list) but this does not produce any sound on my out-of-the-box Windows 7 Laptop with internal AC97 soundcard. Don't know why. Maybe its because dsound.h came from WINE and not from the directX SDK? -On Windows ALSA, OSS, Pulseaudio and JACK are still in the dropdown list. JACK works on Windows (but not yet inmy fluid-build) but the rest not. Its only confusing to have them in there. -In a future release we have to clean up the settings and menus. This is already known by the Denemo Team but not for the Fluidsynth Team. The preferences are scattered, sometimes useless, sometimes redundant, sometimes confusing (/dev/midi on Windows?) try it for yourselves: http://www.nilsgey.de/denemo-beta-0.8.11.exe Fluid Team: Feedback for the whole software is happily accepted. -- Nils Gey http://www.nilsgey.de _______________________________________________ fluid-dev mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/fluid-dev
