Quoting Rui Nuno Capela <[email protected]>:
All those ranges should be exactly the same as they have been for
FluidSynth from the beginning. At least there was no intention of
changing them from what they were before. They weren't well documented
in prior versions though. If for some reason FluidSynth behaves
differently from previous versions in regards to reverb/chorus value
ranges, that is a bug and should be fixed.
i'm back. qsynth 0.3.4.13 (svn trunk) has all those reverb and chorus
ranges fixed as suggested above
seeya
--
rncbc aka Rui Nuno Capela
[email protected]
Gave it a try. Sounds like you got the full range out of the reverb
and chorus now! It seems like the Chorus depth parameter works in an
inverse fashion though. Not sure why or if it is a FluidSynth issue
or not. I didn't give the problem much time, so it might be something
obvious.
Josh
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