Hi there!
I'm developing simple sampler program on top of fluidsynth and am
wondering that is there any way to receive callbacks when voices
finish/loop etc. Like if I have one sample that is x seconds long
assigned to some key on my soundfont and after that sample has played
through.
Reason for doing this is that I would like to build a custom controller
that would have visual feedback of what is happening inside fluidsynth
engine.
Any ideas how to achieve this. Or did I just miss something in the API?
Best,
Jari S.
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