Hi there!

I'm developing simple sampler program on top of fluidsynth and am wondering that is there any way to receive callbacks when voices finish/loop etc. Like if I have one sample that is x seconds long assigned to some key on my soundfont and after that sample has played through.

Reason for doing this is that I would like to build a custom controller that would have visual feedback of what is happening inside fluidsynth engine.

Any ideas how to achieve this. Or did I just miss something in the API?

Best,

Jari S.

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