that's unavoidable... Bluetooth A2DP compress audio before sending to the
Headset...
the compression needs to buffer some raw PCM, and that buffer is your
latency...

On Mon, Feb 19, 2018 at 8:34 AM, Paul Cohn <psc...@gmail.com> wrote:

> Hello,
>
> I'm developing a C++ application on OSX (eventually cross-platform) with
> fluidsynth. The basic function is musical typing with the computer keyboard
> similar to GarageBand. I don't have any problems when using the computer's
> speakers or wired headphones, but when using bluetooth headphones there's a
> noticeable lag. I haven't seen any lag with the headphones elsewhere where
> I try latency tests, and using garageband's musical typing isn't as slow to
> respond.
>
> Has anyone had this problem, and is there any way to improve the latency?
>
> Thanks,
> Paul
>
>
>
> ---
> Paul Cohn
> psc...@gmail.com
>
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> fluid-dev@nongnu.org
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>
>
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