Mr. Clark,
Your changes look good. Excellent, in fact.

In thinking about that final afterFileComplete event, I realized that there is one more minor little problem that can wait until after 0.6. At the moment when the file errors, there is a call which hides the total progressor and updates the Total status text. Unfortunately it does a quick animation to 100% before it hides it even if the upload was cancelled.

Thanks for the review and the improvements. Since yours is the last patch, please commit. Although I suppose you should ask the king first.

- Eli



On Dec 13, 2008, at 9:30 AM, Colin Clark wrote:

Eli,

Wow, this is incredible detective work. Thanks very much for your clear overview of the issue.

I gave your patch a detailed review, and it does indeed fix the issue. I found one thing that I think might be an error, and I made a few minor changes to improve readability. I've attached a new version of the patch to the FLUID-1947 issue:

http://issues.fluidproject.org/browse/FLUID-1947

So the one issue that I think might be an error is the removal of the call to the afterFileComplete event in stopDemo(). I believe we should still be firing an afterFileComplete event even if there was an error or the upload was stopped. In part, this will ensure that SWFUploadManager cleans up the state of the queue correctly. I put the call back in and tested, and it seems consistent with the behaviour of the server-backed version. Does this make sense, or am I missing something subtle here?

Here's a summary of the other changes I made, all of which were minor readability tweaks:

1. I renamed pauseDemo to stopDemo to be consistent with the our naming conventions throughout the component. 3. I removed a unnecessary nested if statement in simulateUpload() by first checking if we're not uploading and bailing immediately. 4. I similarly removed a layer of indenting in finishUploading() using the same strategy.

Can you take a look at this version of the patch and double-check that it is correct? If so, go ahead and commit.

Colin

On 12-Dec-08, at 8:33 PM, Eli Cochran wrote:

It took me a long time to get my head around FLUID-1947 but finally I figured out that what was happening was because we insert a delay between each file progress event. We do this to simulate what would happen during and actual upload, and give the user a chance to respond to the behavior of the component in a simulated upload.

What was happening was that between the moment that we queued up the next progress and the time that the progress actually happened, the user could click the Stop Upload button thus firing a bunch of other events. Depending on the timing of the click, different odd things would happen.

So instead of doing:

        check if we can progress
                set next progress on the timer
                        timer fires next progress
                                next progress
                                

We need to

        check if we can progress
                set next progress on the timer
                        timer fires next progress
                                check if we can progress
                                        next progress

I also removed the delay on finishUploading because this was another place where the user could slip an event in, and it wasn't really necessary for the simulation. At the point that the finishUpload fires, we should not wait but start in immediately into the next file.

And I switched the code to use that.queue.isUploading instead of that.demoState.shouldPause which meant that pauseDemo could be simplified a little bit and we're using a consistent variable to checking the state of the upload.

Obviously this needs a very detailed review.

- Eli


<FLUID-1947.b.patch>

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         .

Eli Cochran
user interaction developer
ETS, UC Berkeley



---
Colin Clark
Technical Lead, Fluid Project
Adaptive Technology Resource Centre, University of Toronto
http://fluidproject.org


. . . . . . . . . . .  .  .   .    .      .         .              .            
         .

Eli Cochran
user interaction developer
ETS, UC Berkeley


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