Hi James,

The changes to object code entry are not complete yet, but should be soon.

The valid codes are from "1" (one digit here) to "70" with the exception of "32" which is missing for some reason.

Yesterday I noticed that the button images are somewhat bigger than they should be - 129 pixels that including a transparent gap on each side of 10 pixels. I was able to compensate this by using a negative margin, but FF lays out the code entry screen by wrapping the last column of buttons on a new line. Is it possible to get new buttons?


Regards,

Svetoslav


James William Yoon wrote:
Very cool!

Once this is complete, could we get a list up of valid object codes and their respective artifacts somewhere? (we're writing up the QA test plans this week)

Cheers,
James

On Sat, Feb 6, 2010 at 2:36 PM, Colin Clark <[email protected] <mailto:[email protected]>> wrote:

    Hey all,

    I have merged Sveto's wicked Object Code Entry screen into Engage
    trunk, and it's now wired up to the navigation bar and home
    screen. We're getting closer!

    At the moment, you'll notice all object codes are invalid. This is
    because I still need to implement the view in Couch DB for
    searching artifacts by code. Sveto, your database uses a Lucene
    view for searching object codes, but I'm thinking this can by
    achieved more simply with a standard Couch view. Yura has already
    created such a view, called "viewByObjectCode." Take a look at it
    in Futon:

    http://142.150.154.59:5984/_utils/document.html?mccord/_design/artifacts

    Any reason I shouldn't go ahead and modify Object Entry to use
    this view instead?

    Colin

    ---
    Colin Clark
    Technical Lead, Fluid Project
    http://fluidproject.org

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