On 2013-04-26, at 1:04 PM, Justin Obara wrote:
> 2) We will setup classes to apply the font to an element
>
> .icon-glass, .icon-music, .icon-search, .icon-envelope, .icon-heart,
> .icon-star, .icon-user, .icon-film, .icon-th-large, .icon-ok, .icon-remove,
> .icon-camera, .icon-time, .icon-road, .icon-download-alt, .icon-print {
> font-family: 'fontawesome';
> speak: none;
> font-style: normal;
> font-weight: normal;
> font-variant: normal;
> text-transform: none;
> line-height: 1;
> -webkit-font-smoothing: antialiased;
> }
I'm guessing it would make sense to define a single class for this, that would
be used for anything that wants to be that font? That way, if we add a
'character' to the interface, we wouldn't have to add its unique class name to
this list.
> 3) We will inject the content (PUA unicode value) into the markup. In this
> case the :before pseudo-selector is used. However, we could have used :after
> or just applied it straight to the element.
>
> .icon-music:before {
> content: "\e001";
> }
To do this, we'd need to know the PUA unicode value of the character we want,
right? Is that something that's easy to determine by someone who didn't create
the font? Does it require any special software to examine the font file?
--
Anastasia Cheetham Inclusive Design Research Centre
[email protected] Inclusive Design Institute
OCAD University
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