On Sun, 2009-02-22 at 13:41 -0800, njcross wrote: > On Sunday 22 February 2009 12:54:06 pm njcross wrote: > > On Sunday 22 February 2009 01:21:29 am you wrote: > > > > inexperience with scheme. I don't understand what I'm missing here. > > > > > > if you send your script, we might be able to help you. > > > > > > > I wish there were more examples which included sound. > > > > > > the documentation is also very helpful. it's for 0.16, but most of the > > > things also work in 0.14 > > > http://www.pawfal.org/dave/files/fluxus-documentation.pdf > > > > > > best, > > > gabor > > > > The script I write in either text buffer 1 or from > > (load "/root/quickstart.scm") is: > > > > (build-cube) > > (start-audio "alsa_pcm:capture_1" 1024 44100) > > (define (render) > > (colour (vector (gh 1) (gh 2) (gh 3))) > > (draw-cube)) > > (every-frame (render)) > > (gain 1) > > > > > > I think my problem might be (build-cube)? It builds a white cube but seems > > unaffected by the rest of the code. > Yes, finally it works for me,although I could swear I tried that solution > before, still now I can begin. Thanks for your patience. :)
It may not have worked before, as if you just remove that line and press f5 the cube will still be there - you also have to run (clear) to remove the cube created by (build-cube). At the beginning it's better to avoid the build-* functions, as draw-* are cleaner to use. Perhaps I should remove the (build-cube) from the beginning of the documentation. cheers, dave
