hi Milovann, could you send a backtrace, please?
> Trying to compile 0.16 (git), I have a segfault > with (build-cube) it might be the multitexturing bug we are getting these days. you can try disabling multitexturing from code and recompile: put m_MultitexturingEnabled=false; in the last line of the TexturePainter::TexturePainter() function in the file libfluxus/src/TexturePainter.cpp. best, gabor
