If the devs put the multitexturing flag back in, you should be able to compile and install without multitexturing using:
scons MULTITEXTURE=0 sudo scons MULTITEXTURE=0 install I know this option was removed for a while, so I had to manually add m_MultitexturingEnabled = false at the end of the TexturePainter::TexturePainter() function in the file libfluxus/src/TexturePainter.cpp when I installed it. Good luck and have fun, Stephen Halter On Mon, May 4, 2009 at 9:18 PM, Dave Foster <[email protected]> wrote: > Hi all, > > Sorry if this is noise as I'm a newcomer to the list and looking at the > archives you've got a few people weighing in. I wanted to say that I've got > fluxus from git installed and running on my Arch system (nvidia 180.44-1) > after making sure m_MultitexturingEnabled = false is present in the code. > > Related, I noticed that line is in between #ifdefs of DISABLE_MULTITEXTURING > but I'm not very familiar with scons, is there a command line > switch/flag/env var I set to make that work on build? (atm i've just > commented out the #ifdef lines to make the set statement always occur). > > Looking forward to really learning how to play with this :) > > cheers, > dave > >
