Hi Dustin,

On Tue, 2009-05-05 at 20:25 -0400, Dustin Hurt wrote:
> Greetings,
> 
> I ran into this problem when running the cube example code from a 
> freshly compiled fluxus-016_rc2 on ubuntu jaunty amd64 : fluxus SIGSEGV 
> fault on (nil)...
> 
> As mentioned in this thread appending this code as prescribed did the trick:
> 
> put m_MultitexturingEnabled=false; in the last line of the
> TexturePainter::TexturePainter() function in the file
> libfluxus/src/TexturePainter.cpp."
> 
> I'm up and running and having a blast moving through the awesome manual. 
> I thought
> I'd pass the info along if it helps at all.
> 
> My Thanks to all who've developed fluxus! This is so inspiring and such 
> a wonderful thing to have out there for folks.

Thanks for the feedback! Glad you like it.

Can I ask what graphics card you have? I've put the MULTITEXTURE=1 flag
back in so you don't need to edit the source, but I'd still like to get
to the bottom of this.

cheers,

dave

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