Hi Dustin, On Tue, 2009-05-05 at 20:25 -0400, Dustin Hurt wrote: > Greetings, > > I ran into this problem when running the cube example code from a > freshly compiled fluxus-016_rc2 on ubuntu jaunty amd64 : fluxus SIGSEGV > fault on (nil)... > > As mentioned in this thread appending this code as prescribed did the trick: > > put m_MultitexturingEnabled=false; in the last line of the > TexturePainter::TexturePainter() function in the file > libfluxus/src/TexturePainter.cpp." > > I'm up and running and having a blast moving through the awesome manual. > I thought > I'd pass the info along if it helps at all. > > My Thanks to all who've developed fluxus! This is so inspiring and such > a wonderful thing to have out there for folks.
Thanks for the feedback! Glad you like it. Can I ask what graphics card you have? I've put the MULTITEXTURE=1 flag back in so you don't need to edit the source, but I'd still like to get to the bottom of this. cheers, dave
