Yep - I've only put those changes in my branch (sfw), and I've only focused on drflux mode.
On Thu, May 14, 2009 at 2:17 AM, Milovann Yanatchkov <[email protected]> wrote: > thanks for the support fluxers, > > so, > > *** 0.16 > > I'm a bit confused with the scons options > In Sconstruct, we're talking about that right ? : > > > if ARGUMENTS.get("MULTITEXTURING","1")=="0": > env.Append(CCFLAGS=' -DDISABLE_MULTITEXTURING') > > So, what is the command to pass ? > > scons MULTITEXTURING=0 ( or =1 or MULTITEXTURE=1 ... ?) > > I was previously changing the Sconstruct directly with adding : > > env.Append(CCFLAGS=' -DDISABLE_MULTITEXTURING') > > Anyway, it never did it, whatever options .... > > Dave, I'm still compiling with updated git, and yes > both my laptop and desktop computers runs Nvidia prop. drivers > > Every single 3D shape do crash fluxus, but I > was able to (build-locator) without crashing for instance. > > -I'm glad you've been able to reproduce the bug :) > > *** config.log > > Nope, with a clean git download, I still have this > file full of : > > |close failed: [Errno 9] Bad file descriptor > > ...strange > > *** FULLSCREEN > > Setting gnome shortcut works fine, thanks gabbor > > *** ASPECT RATIO > > (reshape) trick works for the output, and that's fine. > But, the font text still deformed - but I'd love to have the > regular font - I love that tessellated font :) > > thank you Scott, you're trick is working from within drscheme right ? > > I was looking at fluxus source code, could we add something in > the FluxusMain::Reshape function, or isn't that so simple... ? > > > cheers, > > milovann > >
