hi Scott,

your problem is quite similar to what i had with image overlays. maybe we should think about a way how to do 2d overlays.

there are a bit complicated workarounds a think, like using a second camera with ortho and draw your text there using build-text or build-type. it would be nice to have draw-text and draw-type for this kind of quick displays also. another solution could be to use the experimental fbo-pixels branch. render the text into a pixel renderbuffer, than you can use build-image to display the pixels texture. although transparency could be tricky there i'm afraid.

sorry if i was not very helpful.

best,
gabor

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