hi,

i was searching for a way to do environment mapping in fluxus, and found that it is done by calculating the texture coordinates manually (http://www.flickr.com/photos/7905...@n07/1789111615/).

i quickly added a way to do it from hardware. let me know what you think.
http://www.flickr.com/photos/gaborpapp/3744926221/
http://www.flickr.com/photos/gaborpapp/3745723018/

best,
gabor

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