Hi all, Evan and I are doing a fluxus workshop tomorrow evening in London at the Roebuck pub near London Bridge: http://openlabworkshops.org/workshop-puredyne-and-fluxus-22-sept-2009/
Also, I've committed some final changes to the planetarium module and added examples/planetarium.scm. Here's some evidence of it's use: http://www.flickr.com/photos/dave-griffiths/sets/72157622299396891/ The render to texture code worked really well, it should be possible to hack this to project scenes onto surfaces of any shape (as long as you can make a model of it). cheers, dave
