Eric Wafford wrote:
Yup, this seems to have ffgl support. Thanks for your help. Had one more question, where would be the proper place to put the dylib files for the filters compiled from your source. I tried to to the sudo scons install, but it seems to not find them when running the app. Should I manually place them in a folder and use a complete path to load?

you could either use the complete path or put them to Fluxus.app/Contents/Resources/plugins/

on the other hand, i compiled an app from the latest git, but i got segfault when i tried these. i also get a warning that multitexturing is not enabled from the app, which is strange. let me know how it goes for you.

best,
gabor


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