Eric Wafford wrote:
Yup, this seems to have ffgl support. Thanks for your help. Had one more
question, where would be the proper place to put the dylib files for the
filters compiled from your source. I tried to to the sudo scons install,
but it seems to not find them when running the app. Should I manually
place them in a folder and use a complete path to load?
you could either use the complete path or put them to
Fluxus.app/Contents/Resources/plugins/
on the other hand, i compiled an app from the latest git, but i got
segfault when i tried these. i also get a warning that multitexturing is
not enabled from the app, which is strange. let me know how it goes for you.
best,
gabor