That was quick :) I forgot to invert a matrix, should be fixed now.
On Wed, 2009-11-04 at 15:07 +0100, gabor papp wrote: > hi, > > the new voxel primitive is really cool. thanks dave. > > on the other hand, the last commit introduces a new behaviour of the > particles, that they get rotated with the camera. is this a bug? i guess > this is the expected behaviour for voxels, but not for particles. > > best, > gabor
