Awesome!!
I converted one of my texture-coordinate-bending scripts to use with
your live video module:
http://code.google.com/p/drawing-tools/source/browse/video-shifting/video-shifter.scm
(it's also one of the 1st things in my new googlecode repository of
live animation bits)
cheers
evan
On Nov 17, 2009, at 11:13 AM, gabor papp wrote:
(camera-tcoords vt)
gets the texture coordinates of the camera image, this is required
because fluxus uses square textures, but camera and video images are
sorry, i meant power-of-two textures, and camera images are non-
power-of-two.
committed some documentation to the video code, and a couple of new
functions so images can be passed to other image processing modules.
(camera-width), (camera-height) return the width and height of the
camera image.
(camera-imgptr) returns a tagged cpointer to the camera pixel buffer.
best,
gabor