>
>
> there's a probably nasty hack you can try. instead of one locator, you can
> use two. you transform the first locator as usual, then the second should
> get the inverse transform of the first locator's rotation. i'm not sure why
> this does not work with applying the inverse tranform to the particles, but
> with two locators it seems to work.
>
>
>
Thanks! I'll implement this later. I'm on a tight deadline here so I went
even more hackish and left the particles on their spot, instead rotating
everything else, including the camera. That's probably not a good long-term
strategy... :-)

Yours,
 Kas.

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