> > > there's a probably nasty hack you can try. instead of one locator, you can > use two. you transform the first locator as usual, then the second should > get the inverse transform of the first locator's rotation. i'm not sure why > this does not work with applying the inverse tranform to the particles, but > with two locators it seems to work. > > > Thanks! I'll implement this later. I'm on a tight deadline here so I went even more hackish and left the particles on their spot, instead rotating everything else, including the camera. That's probably not a good long-term strategy... :-)
Yours, Kas.
