hi Kassen,

and we extend it adding new types, but it seems that we can't extend it's
length while keeping the primitive in question as a object (at least that's
not covered in the manual). Is that right?
yes, i think it's not possible. although if you want to subdivide your object, you would also need to delete some faces. i would do this by copying the primitive data to a new object as you sugggest. on the other hand, dave registered a task on savannah about making a subdivision primitive. so it might happen sometime. if you want to create lakes on a sphere, why don't you use a pixel primitive as a texture?

best,
gabor

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