move around. can I accomplish the same effect with the camera move
than the normal mouse camera ?
you can check how fluxus does it. the code is in fluxus/modules/scheme/camera.ss. see (input-camera), which sets the camera rotation and position depending on mouse movement and (update-camera), which uses the camera parameters to set up a camera matrix that you can load with the (set-camera-transform) function. let us know if you need further help.

also the osc is quite laggy - is there some better to get the osc
data? it's not really usable at this point - maybe it's sending too
much data to the function (like too often - can I reduce that ?)
it is possible that you send too much data, you have to drain the data reading all available osc messages to decrease the lag.

I am also moving around a recursion - and taking input from the audio
in -  and it seems out of sync - is there someway to create a faster
connection with jack ? or is it just computer power that will help
that ?
it should be quite fast by default. maybe you are using a too deep recursion level that slows down processing. especially because you set the level from the mouse wheel, and you have no upper limit. you can check the frame per second using (show-fps 1). if that looks fine, you can try changing the buffer size of jack.

gabor

Reply via email to