hi Kassen,

The first step would probably be to poll the texture for it's dimensions in
pixels. It looks like we can't do that.
you can do this with (load-primitive), (pixels-width), (pixels-height) and (pixels->texture). although it's cumbersome. i have been missing (texture-width) and (texture-height) also, added them to git. thanks for the request.

best,
gabor

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