Hi, 

I am using the texture coordinates to place a different texture on each face of 
a cube, but i didn't make it work.
Also I used pdata-map! but i didn't had succes.

my code is:

(clear)
(define cubo (build-cube))
(with-primitive cubo
    (scale 4)
    (texture (load-texture "refmap.png"))
    (pdata-add "pos" "v")
    (pdata-map! (lambda (pos) (vector 0.5 0.5 0.7)) "pos")
    (pdata-map! vadd "t" "pos"))

Thanks a lot, 

Luis
                                          

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