Hi list, I'm trying to make a animated procedural texture wich could be repeated and scrolled along a (long) plane. My plan to make a scrolling floor with sound animated squares. I started from a pixels primitive with only edges animated by (gh) And plugged it to plane with a pixels->texture. Now I'm have trouble to make a repeated texture, not a clamped one and finally scrolling the texture along the z axis.
Does anyone have a ckue on this? Thanks.
