Hi list,
I'm trying to make a animated procedural texture wich could be repeated
and scrolled along a (long) plane.
My plan to make a scrolling floor with sound animated squares.
I started from a pixels primitive with only edges animated by (gh)
And plugged it to plane with a pixels->texture.
Now I'm have trouble to make a repeated texture, not a clamped one and
finally scrolling the texture along the z axis.

Does anyone have a ckue on this?

Thanks.

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