hi Ted,

I tried your script and didn't get to a crash like you, but after 15
minutes of running, fluxus was using 3Go of memory and seems to stay at
thanks for the report.

designed. I'm still in the idear of mixing script, and I wonder how to
destroy the build-balljoints primitives, I think they stay in memory to,
and a destroy on it don't seem to suit to fluxus.
if you make a minimal fluxus script that introduces the problem we can look into it.

best,
gabor

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