Hi all, On Wed, 2011-04-27 at 20:33 +0100, evan.raskob [lists] wrote: > There's a lot that needs to be done to get it working as a proper editor, > IMHO.
I would propose two approaches: 1) Working on an editor written in scheme where the focus is doing things a bit differently from other editors. 2) Hacking a terminal emulator to provide a gl context in the background - then we could use vi, emacs, joe etc etc and avoid having to rewrite everything from scratch. I'm slowly working on 1 - the plan is to make an interchangable text/scheme bricks editor. Currently this is the focus of the android work, but the code will run on the PC versions as well. cheers, dave
