Hi,
I'm working with Fluxus on OS X. I'd like to be able to write scripts using an
external text editor and then include them in to Fluxus. I don't feel I've got
very far with achieving this though!
I've found some documentation about PLT Scheme's module system [1], which seems
helpful, but I'm not sure this will work for Fluxus, and I don't know how to
tell Fluxus where it should look for modules. There also seem to be separate
collect paths in Fluxus for PLT and Fluxus itself (plt-collects-path and
fluxus-collectes-path). And then there is also get-searchpaths…
Links or advice would be greatly appreciated.
Many thanks,
Benjohn
[1] http://www.htus.org/Book/Staging/how-to-use-modules/
p.s. – I hope to use Fluxus to prototype some ideas I've got for a game. I'd
like to then implement the bulk of the game in TinyScheme with c++ for things
that need to be quick. I'll mostly be eventually targeting the iPhone platform,
and anything else that looks sensible.
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